If it's chosen and accepted, the controllable Sim will call a taxicab, and both Sims will get in and go to that Sim's house.When they arrive, the date will be over, and the situation will be one Sim visiting another.Otherwise, when the controllable Sim says goodbye, the date will end, and a pop-up message will appear, and will give the player a general idea of how the date went.
The controllable Sim will be able to use the "Ask About Mood" interaction to determine which motive his or her date wants to fulfill at that moment.
There is no timer or scoring, but if things go badly, the date may autonomously decide to leave.
There are several ways to ask Sims on a date: A date can occur at residential or community lot. If the date is made from a phone, the player must decide where the date will occur.
If the date takes place on community lot, Sims must not be more than one hour late.
In The Sims 2: Nightlife, dating is a mini-game scenario involving two Sims.